If not it's an excellent piece of fridge to say the least. This video does a fantastic job of making things clear from the Car Accident to the final boss.I didn't wait a year to not have my questions answered. What was in the basement? What was going on? What happened to the neighbor and his house? There better be an explanation for all of this. What the hell happens in the ending? I watched it and it just blows my fucking mind.He's been implied to be, or have been, a clown.But probably nothing unless we here whatever is in the basement asking to be fed. A creepy neighbor who never seems to leave his house, doesn't seem to have friends of any kind, never buys groceries, or even sleeps for any extended length of time.Does The Neighbor not have a job? Why doesn't the protagonist ever go over when he's at work? What about when he has to go get groceries?.He also wants to solve the mystery for himself. Because then he'd have to explain why he's been breaking into and robbing his neighbours house. ![]() If he really is hiding something, that'd be a pretty good reason for him to be more reluctant to call the police than the player should be. It's likely that the police is either incompetent in whatever location the game takes place in or that they have specific laws set that say that allow homeowners to do whatever is necessary to remove intruders. And this does not count the fact that the player can steal whatever property the Neighbor has lying around on his yard or inside the house. ![]() Same reason why the Neighbor never calls the police and sends them towards the player, who is repeatedly breaking and entering into the Neighbor's house.I think boarding up a basement, using a keycard lock on it, refusing to let anyone on your side of the street, and throwing things at people warrants a call to the police. If you so much as go over and ring his doorbell, he will come after you, and assuming you used the sleep feature in the pre-alpha version and waited until morning to go over to his house, and didn't do anything more in either that version or in Alphas 1, 2, and 3 than ring the doorbell when you first went over (and assuming you managed to get out of his house after the cutscene of him boarding up the door in Alpha 2 without him seeing you, thus leaving him with no knowledge of the fact that you saw him boarding up the door or that you snuck in his house), this would be well before you did anything to antagonize him. Keep in mind that he can act this way without you giving him any reason to. This goes double for the Alpha 3 version where he throws bottles of glue at you, and triple for the pre-Alpha and Alpha 1 versions where he throws tomatoes and beartraps at you. He must be hiding something illegal." This is just going off of the Alpha 2 version. I have done nothing to him, and he treats me like I'm a criminal. If he even catches me on his side of the street, he'll chase after me and force me back to my side. If I even try to go over and introduce myself, he freaks out and forces me back to my side of the street. I tried to think nothing of it, but he's impossible. I have been watching from my house across the street, and he has boarded up the basement door, and outfitted it with a keycard lock. Why doesn't the protagonist call the police? I know that The Neighbor has a right to privacy, but come on! "Hello? Police? I think that my neighbor is hiding something illegal in his basement.The final game implies that his wife has just died in a car accident.When it comes to the ending of Alpha 3.He also grew up in the house now owned by his neighbor. Judging by the ending in Alpha 4 and intro in the E3 Beta Reveal, the protagonist has been evicted from his apartment in town.Perhaps the beginning sequence is a dream? Notice that when you first enter the house the basement door doesn't have its locks and boards.And the Neighbour really seems to hate people going in his house. Because then, the police would have to potentially look through his house.Why doesn't the neighbour call the police the protagonist? ![]() ![]()
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